Testing the RTX 3090 Ti for Workstation Performance
Introduction The RTX 3090 Ti is Nvidia’s newest flagship graphics card, touted as the world’s fastest GPU for consumers. With its powerful specs and high
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Introduction The RTX 3090 Ti is Nvidia’s newest flagship graphics card, touted as the world’s fastest GPU for consumers. With its powerful specs and high
What is Real-Time Ray Tracing? Real-time ray tracing is a rendering technique that can simulate how light rays interact with different surfaces and materials in
Introduction James Cameron’s Avatar: The Way of Water is one of the most highly anticipated sequels in recent memory. The 2009 original film ushered in
Overview V-Ray 5 is the latest version of Chaos Group’s industry-leading rendering engine. As a long-time V-Ray user, I was eager to test out the
Introduction God of War Ragnarök is the highly anticipated sequel to 2018’s God of War reboot on PlayStation 4. As an exclusive PS5 title, Ragnarök
Introduction Thor: Love and Thunder marks Thor’s fourth feature film in the Marvel Cinematic Universe. Directed by Taika Waititi, who also directed Thor: Ragnarok, Love
Introduction The advent of digital humans like MetaHumans in Unreal Engine has the potential to revolutionize the film industry. As a filmmaker, I’m fascinated by
For years, game developers have strived to achieve photorealistic graphics that emulate real life. With each new console generation and graphics engine iteration, we inch
What is Nvidia Omniverse? Nvidia Omniverse is a platform for connecting 3D worlds into a shared virtual universe. It allows artists and creators from different
Introduction Environment design is a crucial part of creating engaging and believable worlds for stylized animation. As the environment artist, my job is to visualize
I have been using Cinema 4D for years and was eager to explore the new features in Cinema 4D S26 for motion graphics. After taking
Introduction As an indie game developer, choosing the right game engine can have a huge impact on the success and feasibility of your project. The
Introduction Real-time hair and fur simulation in video games has come a long way in the last decade. As graphics and compute power on consumer
Introduction I will be providing an in-depth analysis and behind-the-scenes look at the visual effects (VFX) and CGI used to bring Marvel’s Black Panther film
Introduction I will be doing an in-depth comparison between AMD’s FidelityFX Super Resolution (FSR) 2.0 and Nvidia’s Deep Learning Super Sampling (DLSS). Both FSR 2.0
Introduction DLSS (Deep Learning Super Sampling) is an AI-powered upscaling technology from Nvidia that increases frame rates in games. DLSS uses a deep learning neural
Introduction My name is Claude and I have been a huge Pixar fan since I was a child. In this article, I will be taking
Introduction The upcoming release of OpenGL 5.0 brings many new features and improvements that will significantly enhance graphics rendering and processing capabilities. As a major
Introduction As a content creator on a budget, I have been eagerly awaiting the launch of Intel’s new Arc GPUs. Intel is promising powerful graphics
Introduction Creating cinematic cutscenes can greatly enhance the storytelling and immersion in your game. With Unreal Engine 5’s new Lumen and Nanite technologies, it’s now
Introduction to Blender Blender is a powerful open-source 3D modeling and animation software. As a beginner, Blender can seem daunting at first because of its
Introduction I am a 3D artist and animator looking to upgrade my graphics card. High-end graphics cards are essential for 3D work, as they greatly
I was eager to get my hands on Unreal Engine 5 ever since it was first teased back in 2020. As a game developer, I’m
Introduction Ray tracing is a revolutionary rendering technique that produces highly realistic computer graphics by simulating the physical behavior of light. In recent years, ray
Introduction I recently had the opportunity to test out Nvidia’s newest graphics card, the RTX 4090, to see how it performs in games and if
I’m excited to dive into Unreal Engine 5’s new Nanite and Lumen technologies and explore whether they truly deliver real-time cinematic rendering. As a 3D
Introduction Graphics rendering is an important part of video game development. There are two main approaches used – real-time rendering and pre-rendered graphics. Both have
Introduction The advancement of gaming graphics has been astounding over the past few decades. With each new generation of gaming consoles and GPUs, we’ve seen
Introduction I recently had the opportunity to test out AMD’s new FidelityFX Super Resolution (FSR) technology on their latest Radeon RX 6000 series GPUs. FSR
Introduction Creating stylized graphics that look great without overtaxing mobile devices is crucial for mobile game developers. Mobile chips have limited processing power compared to
Introduction Unreal Engine 5 (UE5) was released in early access in April 2022 by Epic Games. As the latest version of their popular game engine,
Introduction For many years, photorealistic computer graphics (CG) were limited to offline rendering due to the immense computational power required. However, recent advances in real-time
AMD’s FidelityFX Super Resolution (FSR) technology has been making waves in the gaming industry since its launch in 2021. With the release of FSR 3,
Introduction Ray tracing is a render technique that produces highly realistic lighting and reflections in 3D computer graphics by tracing beams of light as they
Introduction Virtual reality (VR) allows us to experience immersive digital worlds. To make these worlds feel real, we need realistic visuals. Photogrammetry is a crucial
What is Ray Tracing? Ray tracing is a rendering technique that produces highly realistic lighting effects in 3D computer graphics. Ray tracing aims to simulate
Introduction The metaverse and virtual reality (VR) are transforming how we interact with digital environments. As these immersive technologies evolve, graphics engines play a crucial
Introduction Nvidia unveiled their new DLSS 3 (Deep Learning Super Sampling) technology at their recent GTC 2022 conference. This is the latest iteration of their
Introduction Ray tracing is a revolutionary rendering technique that takes computer graphics to unprecedented levels of realism. By accurately simulating the physical behavior of light,
Introduction Ray tracing has become an increasingly popular rendering technique in recent years, especially for animated films. But is it truly a viable solution compared
I’m excited to share my experiences testing out Nvidia’s new Ada Lovelace RTX 40 series graphics cards! As a tech enthusiast, getting hands-on with new
Introduction I was quite impressed when I first saw the UE5 Kite Demo. The visuals looked incredibly realistic with intricate details and lifelike lighting. In
Introduction I have been eagerly awaiting the release of Unreal Engine 5 ever since it was first announced back in 2020. With its revolutionary new
Introduction Nvidia, the leading graphics card manufacturer, has partnered with major game studios to showcase their ray tracing RTX technology. Ray tracing is an advanced
Introduction Creating stylized graphics that attract attention and convey meaning effectively can be challenging. However, with some key principles in mind, you can develop eye-catching
Introduction Creating immersive and realistic virtual worlds has long been a dream for many. With recent advances in computing power, graphics capabilities, VR/AR technologies, and
Introduction Gaming in 8K resolution is the next big leap in display technology. 8K offers 4 times the pixel resolution of 4K, resulting in amazingly
Introduction As a game developer, I am always looking for ways to improve the visuals and performance of our games. In recent years, artificial intelligence
Introduction My name is John and I have been a 3D artist and animator for over 15 years. In that time, I have become intimately
Introduction Ray tracing is an advanced graphics rendering technique that realistically simulates the physical behavior of light. By tracing individual rays of light as they